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Post by getmepower on Aug 18, 2005 4:35:23 GMT
Well how about beating the game WITHOUT using any cheats? I heard that's POPULAR. Well, it should be. That's what I did in Tekken 4, 5, Need For Speed Underground and Forza Motorsport, not the games that I have trouble of. ~Nismo
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Post by numbuheightbitstar on Aug 18, 2005 5:07:12 GMT
I guess I have to defend GTA again, and this time it's not from people who want it banned/kept from minors. I just find it incredible that in each game they were able to create an entire living, breathing city (3 separate cities in San Andreas actually, as well as surrounding towns and suburbs). The game truly gives you freedom as to how you can interact with your environment that rivals any RPG. You can play any way you like, with missions that do or don't advance the story, see how long you can go on a rampage, or just wander around the city exploring. The game is not just "kill grandmas." I would describe Postal that way, but GTA actually does have great storylines involving greed, lust, betrayal, and revenge, and seems like the perfect plot for a Quentin Tarantino movie. GTA games are violent, but the violence isn't just for shock value, like "wouldn't it be fun to kill Gary Coleman and piss on his body." *cough*Postal*cough* Everyone plays the game their own way. Personally, I like to go straight through the missions and side objectives like spraying tags and collecting oysters/packages while keeping the civilian death count to a minimum. As for stealth games, if you don't like MGS, I recommend Thief. Thief was good. As for the rest, I once wrote a critique of Grand Theft Auto (mostly revolving around Vice City) explaining why I didn't like it, and pointing out how it doesn't really offer you the kind of freedom that people always talk about. I have that article backed up on a CD, but it's at another house. I'm having to recall from memory here. Basically, GTA doesn't offer you "freedom" at all. It lets you do a few very limited things and DISGUISES it as freedom. Being able to kill people does not amount to 'freedom." As a case in point, let's compare it to the RPG Daggerfall (whcih is the immediate predecessor to Morrowind). In GTA, you can kill people. In Daggerfall, you can not only kill people, but also pickpocket them, or even just talk to them--in varying types of speech, no less, and getting different responses based on how you speak (IE if you speak bluntly to someone who is proper, they'll be offended). Some people will even offer you jobs--not just specific contacts, but random people on the street. Try saying that for GTA. In Daggerfall, you can steal... and you can steal more than just transportation. You can also shoplift and pickpocket. Yet another thing it has over GTA. But the biggest arguement against GTA's so-called "Freedom" Is... suppose you actually DON'T want to be a criminal. Suppose you DON'T want to be a car thief, a drug dealer, etc. Suppose you want to go legit. You can't do that in GTA. The closest you can get is helping cops catch runaway crooks and going on "vigilante missions," the former gets you only a pittance of a reward and the latter still requires you to do something overtly illegal (steal a police car). Yet, in Daggerfall (as well as many other RPGs) you're able to be good or evil as you please. So no, GTA doesn't give you freedom at all... in fact it's really rather limited in what you can do. You can't "play it your own way," you can only play it however the in-game narration tells you to play it. In one mission, you have to start a riot. The game doesn't give you any choice in HOW you do it, because all the missions consist of waiting for an on-screen message to tell you what to do and then doing whatever it says. If that's "Freedom" then what's a restriction?
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Post by SAVE_US.WBTC on Aug 18, 2005 6:30:21 GMT
There are also taxi, ambulance, and pimping missions in GTA. You have to get people to certain destinations on time, including saving lives in the ambulance missions. Yes, that involves stealing the vehicle in question, but in the end, you do some good, and are not just the bad guy the whole time.
What I was really getting at was the aesthetics of the game. I love how each city, and indeed each section of the city, has its own unique flavor that simulates walking around New York/Miami/LA/San Francisco/Vegas. All the sights, sounds, and seedy underworld of various parts of americana are included in satire version.
I'm not trying to force you to love GTA. Just trying to show why I like it.
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Post by numbuheightbitstar on Aug 18, 2005 7:19:44 GMT
All right ^__^
Well, that's cool, I guess. I've just never been terribly impressed with GTA. Then again, considering how I generally am with stuff, that's probably no surprise.
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Post by bootcamper on Aug 19, 2005 13:27:21 GMT
Or you can follow the path of the dark side and kill people's grandmas.
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Post by paladin on Aug 26, 2005 17:39:43 GMT
I cannot wait for the new Final Fantasy and Fable: The Lost Chapters. I'm having alot of fun playing Darkwatch and Geist. Darkwatch is about a Cowboy being turned into a vampire. Which is awesome. ;D Geist is a game where you play as a scientist who gets turned into a "ghost". BTW "Geist" means Ghost in German.
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Post by poppyseeds on Aug 28, 2005 21:02:50 GMT
i kinda want to see where the new breath of fire is gonna go...it looke very interesting. i think it was designed by akira toriyama...but im very forrget ful so i could be mistaken-_-;
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