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Post by getmepower on Aug 14, 2005 7:46:39 GMT
Not really.
Yeah, you're right. The EX weren't the true Street Fighter games because it was made by Arika. Come to think of it, Maximum Impact has a higher score than EX3.
~Nismo
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Post by numbuheightbitstar on Aug 14, 2005 8:35:10 GMT
There's confusion as to whether or not Fatal Fury and KOF both occur simultaneously, or as alternate storylines within the same universe, mainly because of the confusion over Geese's fate. He dies in Mark of the Wolves, but leads the villain team in later KOF series, including bankrolling Billy's team in KOF 2004. Anyone know enough about the storyline to clear that up? This page has "Plot Guides" to a lot of popular fighting games, including the Fatal Fury/King of Fighters series. It should help. In the instance you refer to though, it's probably a case of "He wasn't really dead, he just LOOKED dead!"
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Post by SAVE_US.WBTC on Aug 14, 2005 9:07:20 GMT
I've actually seen several of those page before on Gamefaqs. I think in the comic, they explained Geese's fall from the window by saying he was able to break his fall with a fireball, but I don't know which materials are and are not canon (in Street Fighter, only the games are).
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Post by numbuheightbitstar on Aug 14, 2005 10:15:22 GMT
Personally, when I think "Canon" and "Non-Canon," I tend to stick to whatever the first available version was. In this case, that means the games are Canon.
*Paints the Fatal Fury anime red.*
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Post by SAVE_US.WBTC on Aug 14, 2005 21:10:10 GMT
The worst examples were in Street Fighter, where they change established canon in later games. In SF2, Sagat was Bison's right-hand man, and a high-ranking member of Shadowlaw. He wants to defeat and/or kill Ryu at any cost. In the Alpha series, however (takes place between SF1 and SF2), Sagat quits Shadowlaw because he feels that Bison's transformation of Ryu with psycho power is dishonorable. By the time SF2 rolls around, he is changed into a kind of wandering warrior like Ryu, and only wants to fight him to retain his honor, rather than seek vengeance. Also, during the course of the Alpha series, he lays down for Dan Hibiki, due to the guilt he has over killing Dan's father. I don't need to mention how OOC that seems.
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Post by bootcamper on Aug 14, 2005 23:21:48 GMT
To be honest I agree with critics about ratings of games except games like GTA.
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Post by numbuheightbitstar on Aug 16, 2005 5:31:28 GMT
To be honest I agree with critics about ratings of games except games like GTA. Umm, WHAT part of the discussion was this again? The worst examples were in Street Fighter, where they change established canon in later games. In SF2, Sagat was Bison's right-hand man, and a high-ranking member of Shadowlaw. He wants to defeat and/or kill Ryu at any cost. In the Alpha series, however (takes place between SF1 and SF2), Sagat quits Shadowlaw because he feels that Bison's transformation of Ryu with psycho power is dishonorable. By the time SF2 rolls around, he is changed into a kind of wandering warrior like Ryu, and only wants to fight him to retain his honor, rather than seek vengeance. Also, during the course of the Alpha series, he lays down for Dan Hibiki, due to the guilt he has over killing Dan's father. I don't need to mention how OOC that seems. Yea, I agree here. Typically, plot guides like the above take it that whatever was established in later games is "canon," even though sometimes I prefer the earlier canon more. I mean it's kinda cool that Street Fighter ties into Final Fight and all... but how does a gang like Mad Gear operate in a world where people can THROW FIREBALLS?
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Post by bootcamper on Aug 16, 2005 21:07:55 GMT
I havnt tried metal gear solid. Is it good?
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Post by numbuh82 on Aug 16, 2005 21:10:24 GMT
GTA games are all alike,San andreas get's reall boring
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Post by bootcamper on Aug 17, 2005 1:06:24 GMT
That game is way to "kill grandmas way too much" for me.
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Post by numbuheightbitstar on Aug 17, 2005 8:01:11 GMT
I havnt tried metal gear solid. Is it good? Personally I don't like any of the Metal Gear games. Ialso don't like GTA. Seriously I've never understood what everyone saw in those games (well, outside of a few cynical examples).
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Post by getmepower on Aug 17, 2005 15:20:27 GMT
The problems I hate from GTA are the glitches. GTA San Andreas has the biggest glitch, when you have your ped riot cheat on and saved your game. It corrupts the game.\
~Nismo
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Post by bootcamper on Aug 17, 2005 21:48:03 GMT
Sometimes playing with cheats is more fun.
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Post by SAVE_US.WBTC on Aug 18, 2005 0:09:13 GMT
I guess I have to defend GTA again, and this time it's not from people who want it banned/kept from minors.
I just find it incredible that in each game they were able to create an entire living, breathing city (3 separate cities in San Andreas actually, as well as surrounding towns and suburbs). The game truly gives you freedom as to how you can interact with your environment that rivals any RPG. You can play any way you like, with missions that do or don't advance the story, see how long you can go on a rampage, or just wander around the city exploring. The game is not just "kill grandmas." I would describe Postal that way, but GTA actually does have great storylines involving greed, lust, betrayal, and revenge, and seems like the perfect plot for a Quentin Tarantino movie. GTA games are violent, but the violence isn't just for shock value, like "wouldn't it be fun to kill Gary Coleman and piss on his body." *cough*Postal*cough* Everyone plays the game their own way. Personally, I like to go straight through the missions and side objectives like spraying tags and collecting oysters/packages while keeping the civilian death count to a minimum.
As for stealth games, if you don't like MGS, I recommend Thief.
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Post by bootcamper on Aug 18, 2005 3:01:46 GMT
Theres a game just like that called mercenaries that has the whole country of Korea to explore.
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